Communicative designer, who is feeling strength to be responsible for other guys and lead work from concept to launch. Organized yet creative thinker with a good sense of the overall goal of a product.
Person, who is ready to take charge of a creative squad, will be happy to figure out customers business processes and lay special emphasis on them.
You will lead a team of designers, who have their own opinions and years of experience, will work with clients around the world, solving complex problems.
Weekly meetings and knowledge sharing aimed to help you as well as access to an extensive library of video lectures, a million of raised bumps and a dozen of successful solutions. We welcome knowledge sharing, a dozen of leaders with their teams will work next to you.
You can independently ask about the missing links and communicate all the nuances and pitfalls in detail. You’ve seen the new Atlassian and know how to improve it? We are waiting for you.
Carrying out communication with an English-speaking client in order to find out the requirements for the design of prospect projects. Take into account that customers don’t always know what they want;
Explaining the client’s demands to the team of designers in the form of prototypes and verbal communication so that their eyes sparkle with excitement;
Making sure the result of the work done by your team corresponds to the requirements of the client, gently direct the team without restraining designers’ creativity, and making the customer satisfied.
Show, hear and tell about solutions
Justifying proposed design decision to a client or a crowd of folks
High level of motivation - no worse than Jeanne D'Arc’s
Opportunity to work and develop in a number of areas, including illustration, brand identity, video production and user experience design. We strongly believe that everyone in our team should do what inspires them.
A teams of 3 to 5 designers usually works on the every project so you’ll never feel an outsider in Trinetix. Join a crew of more then 70 design professionals willing to share their experience on successful solutions and mistakes that made us stronger.
DotA, Design languages, Marvel and Pacman